Project Boon – Dev Diary #32 – Adding more monsters with some slight improvements

I added 4 more monsters and customized the basic one to shoot bullets instead of missiles.

The Movement State doesn’t work properly yet, I’m going to rebuild all the AI but the basics are there. They chase the player, they feint and they shoot as they should.

The Pain State (stun) calculations are also there as well as customized Speed, Health, Damage, Range, Spread and Reaction values.